OpenAI
GPT-6 Astra
Release date: Sep 2026
- Creativity Score65.5
- Originality0.646
- Creative Range0.472
- Appropriateness99.1%
- Median Cost ($)$2.564
Today’s AI models can build functional, feature-rich interfaces. But while their technical capabilities have advanced rapidly and been measured across benchmarks, their ability to make creative design decisions remains an open question.
Design Creativity Bench is built to measure this creative ability. It evaluates models across 80 open-ended UI tasks, each adapted to two different product domains. Models are free to make their own layout, structural, and visual decisions, while expert human designers complete the same 160 briefs as a reference.
We evaluate creativity across three dimensions: originality, how distinct a model’s designs are from those of other models; creative range, how much its design approach changes across product domains; and appropriateness, how well the design fulfils the brief.
In our benchmarks, GPT-6 Astra leads all evaluated models with an overall creativity score of 65.5, compared with 92.3 for human designers.
Across models working on identical briefs, their originality score sits at 0.592, compared to 0.764 when a human reference was included.
The difference is even more pronounced when the product context changes. Models show limited variation in their approach for two similar domains (clinic vs pharmacy), with a mean cross-pair distinctiveness of 0.581. Human designers adapt their approach more contextually, and this reflects in a score of 0.902.
This gap is evident even in the top-performing model. GPT-6 Astra produces the most original designs compared with other models, yet shows the least variation across paired briefs.
This highlights a fundamental limitation in the creativity of AI models. Models in general explore a narrower range of creative directions, and this limitation is also reflected in their adaptation to different contexts - still far behind from human creatives.
OpenAI
Release date: Sep 2026
While AI models fall short of human designers on creativity, the best of them meet 99.2% of a brief’s requirements, a shade above our human designers at 98.0%. All 15 frontier models we tested clear 90%.
When models miss requirements, the errors are typically small and specific. Among the failures we observed, 33% involved missing controls or interface elements explicitly requested in the brief, while 26% involved inconsistencies in generated sample data.
Our results also suggest an interesting trend across model generations. Newer versions of GPT-Sol, Claude Opus, and Grok demonstrate stronger instruction following than their predecessors.
This highlights an important distinction between design execution and design creativity. Models have become remarkably capable of building interfaces that meet a brief’s requirements, but their ability to explore diverse creative directions has not advanced at the same pace. Improving design creativity remains a separate challenge from improving functional accuracy.
| Model | ||||||
|---|---|---|---|---|---|---|
| Human reference | 92.3 | 0.764 | 0.902 | 98.0% | — | — |
| 65.5 | 0.646 | 0.472 | 99.1% | $2.564 | 13.8 | |
| 63.7 | 0.642 | 0.487 | 98.8% | $0.460 | 15.8 | |
| 62.2 | 0.643 | 0.603 | 97.8% | $0.593 | 18.8 | |
| 60.6 | 0.637 | 0.628 | 97.5% | $0.123 | 0.9 | |
| 58.1 | 0.623 | 0.617 | 97.6% | $0.309 | 18.0 | |
| 55.7 | 0.589 | 0.613 | 98.6% | $0.350 | — | |
| 51.3 | 0.587 | 0.505 | 98.2% | $0.598 | 4.4 | |
| 51.0 | 0.557 | 0.574 | 99.2% | $1.557 | 13.1 | |
| 48.6 | 0.558 | 0.589 | 98.5% | $5.329 | 13.9 | |
| 47.2 | 0.568 | 0.565 | 97.8% | $0.080 | 1.1 | |
| 46.2 | 0.580 | 0.605 | 96.8% | $0.086 | — | |
| 43.6 | 0.576 | 0.596 | 96.3% | $0.051 | 5.3 | |
| 43.4 | 0.591 | 0.625 | 95.5% | $0.100 | 3.5 | |
| 42.5 | 0.551 | 0.633 | 97.0% | $0.152 | — | |
| 41.9 | 0.579 | 0.634 | 95.6% | $0.043 | 2.5 | |
| 41.5 | 0.675 | 0.643 | 91.0% | $0.080 | — | |
| 40.4 | 0.547 | 0.615 | 96.8% | $0.570 | 17.0 | |
| 38.5 | 0.553 | 0.611 | 96.1% | $0.022 | 10.0 | |
| 36.4 | 0.637 | 0.694 | 91.2% | $0.006 | — | |
| 34.1 | 0.632 | 0.632 | 91.2% | $0.051 | — | |
| 34.0 | 0.587 | 0.602 | 93.4% | $0.024 | 2.5 | |
| 33.2 | 0.662 | 0.711 | 89.2% | $0.002 | — | |
| 30.1 | 0.610 | 0.639 | 91.2% | $0.001 | — | |
| 29.9 | 0.665 | 0.683 | 88.4% | $0.039 | — | |
| 28.1 | 0.627 | 0.646 | 89.9% | $0.015 | — | |
| 26.0 | 0.649 | 0.694 | 88.1% | $0.004 | — | |
| 22.5 | 0.730 | 0.631 | 83.8% | $0.001 | — | |
| 20.6 | 0.738 | 0.696 | 82.6% | $0.062 | — | |
| 19.0 | 0.723 | 0.622 | 83.3% | $0.001 | — | |
| 17.7 | 0.738 | 0.617 | 82.3% | $0.013 | — | |
| 10.6 | 0.736 | 0.753 | 80.0% | $0.025 | — | |
| 7.1 | 0.694 | 0.640 | 81.6% | $0.006 | — | |
| 3.3 | 0.701 | 0.696 | 80.1% | $0.001 | — | |
| -2.1 | 0.810 | 0.704 | 73.7% | $0.001 | — |
@misc{rusia2026design,
author = {Rusia, Aman and Bhole, Abhijit and Gupta, Prashank and Dey, Dipanjan},
title = {Design Creativity Bench: Measuring creativity in LLM-Generated UI},
year = {2026},
publisher = {arXiv},
doi = {10.48550/ARXIV.2610.11539},
url = {https://arxiv.org/abs/2610.11539}
}